M4 Carbine
M4 Carbine Textured using substance painter, I realized at the end I needed to use better naming conventions early on, otherwise it messes with the bake.

M4 Carbine Textured using substance painter, I realized at the end I needed to use better naming conventions early on, otherwise it messes with the bake.

This is my initial bake of the M4 Carbine Game Res Model with a High Res.

This is my initial bake of the M4 Carbine Game Res Model with a High Res.

This is the Final Version of the M4 Carbine.

References for the M4 Carbine.

References for the M4 Carbine.

This was a render out using iRay within Substance Painter of my M4 Carbine.

This was a render out using iRay within Substance Painter of my M4 Carbine.

M4 Carbine

I decided to model the M4 Carbine, as a challenge to myself to see what I could do. I was really interested in the M4 Carbine as it was the Weapon I was assigned when I was in the Army, and I felt I would be able to model it accurately. This was a huge learning experience of new techniques and what to do and not do when modeling and texturing.

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