Imported the building into Unreal Engine 5, setup basic lighting, and walked around.
Arnold turn render in Maya
Reference Image by Eduard Kolokolov https://www.artstation.com/artwork/99a3O
This month I worked on a Fantasy Building, which was a concept by Eduard Kolokolov. https://www.artstation.com/artwork/99a3O It was a little challenging, I used both Maya and 3ds Max to model and do cleanup, and then I brought it into Unreal Engine 5.